[ARCHIVED] Optional Raids

Loot Rules for optional raids:

Treating each other with respect and being fair is part of the foundation in our guild. Therefore problems that arise around loot handling in optional raids are most commonly based on simple misunderstandings or lag of information. For that reason we will now introduce some basic rules that should be used in 9/10 optional raids and always if nothing else has been posted prior to the raid start at the signup page.

[Counted Need/Greed] rule
(default if nothing else is specified on the signup page)

1) Loot will be rolled on using /roll

2) Need win over Greed

3) Main spec win over off-spec

4) Main characters win over Alt characters

5) A needing person that has received less loot than an otherwise equal needing person will win. This does not apply for greed rolls.

6) Loot announcement and handout shall not start before all characters are ressed and had time to view the loot, e.g. 20-30 sec. per loot item.

7) The Raid Leader can overrule any of the above rules given very special circumstances.

[Need/Greed] rule

1) Loot will be rolled on using /roll

2) Need win over Greed

3) Main spec win over off-spec

4) Main characters win over Alt characters

5) Loot announcement and handout shall not start before all characters are ressed and have time to view the loot, e.g. 20-30 sec. per loot item.

6) The Raid Leader can overrule any of the above rules given very special circumstances.

[Counted Need/Greed] rule with non Vigi in raid

(to be used when non Vigi people are in the raid)

1) Loot will be rolled on using /roll

2) All members of the raid will be treated as mains

3) If people call need then the highest roll of the those on the lowest need count will win.

4) If nobody calls need then the highest roll of the those on the lowest greed count will win.

5) The loot master must record the need / greed count again a character (they do not have to record the item, only that an item was won by the person
calling need / greed respectively).

6) Loot announcement and handout shall not start before all characters are ressed and had time to view the loot, e.g. 20-30 sec. per loot item.

7) The Raid Leader can overrule any of the above rules given very special circumstances.